Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit_A.c @ 1296:f418917e0b7a
Fixed crash:
#include <SDL.h>
int main(int argc, char** argv)
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN);
SDL_ShowCursor(SDL_DISABLE);
SDL_Delay(1000);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL);
SDL_Quit();
printf("Everything okay\n");
}
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Jan 2006 13:30:44 +0000 |
parents | 3b8a43c428bb |
children | c9b51268668f |
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1295:c3e36ac8a94c | 1296:f418917e0b7a |
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