comparison src/audio/SDL_audio_c.h @ 3021:f3dcf04412cf

First shot at new audio resampling code.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 11 Jan 2009 04:46:42 +0000
parents 99210400e8b9
children f7b03b6838cb
comparison
equal deleted inserted replaced
3020:70d876a0b90e 3021:f3dcf04412cf
40 SDL_AudioFormat dst_fmt; 40 SDL_AudioFormat dst_fmt;
41 SDL_AudioFilter filter; 41 SDL_AudioFilter filter;
42 } SDL_AudioTypeFilters; 42 } SDL_AudioTypeFilters;
43 extern const SDL_AudioTypeFilters sdl_audio_type_filters[]; 43 extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
44 44
45 /* this is used internally to access some autogenerated code. */
46 typedef struct
47 {
48 SDL_AudioFormat fmt;
49 int channels;
50 int upsample;
51 int multiple;
52 SDL_AudioFilter filter;
53 } SDL_AudioRateFilters;
54 extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
55
45 /* vi: set ts=4 sw=4 expandtab: */ 56 /* vi: set ts=4 sw=4 expandtab: */