Mercurial > sdl-ios-xcode
comparison src/video/windib/SDL_dibevents.c @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | 7c7ddaf195bf |
children | f61f045343d3 |
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1263:3bdcef7e1c90 | 1264:f3a3f1890b91 |
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145 m.lParam = lParam; | 145 m.lParam = lParam; |
146 m.time = 0; | 146 m.time = 0; |
147 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) { | 147 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) { |
148 GetMessage(&m, hwnd, 0, WM_USER); | 148 GetMessage(&m, hwnd, 0, WM_USER); |
149 wParam = m.wParam; | 149 wParam = m.wParam; |
150 } else { | |
151 wParam = 0; | |
152 } | 150 } |
153 } | 151 } |
154 #endif /* NO_GETKEYBOARDSTATE */ | 152 #endif /* NO_GETKEYBOARDSTATE */ |
155 posted = SDL_PrivateKeyboard(SDL_PRESSED, | 153 posted = SDL_PrivateKeyboard(SDL_PRESSED, |
156 TranslateKey(wParam,HIWORD(lParam),&keysym,1)); | 154 TranslateKey(wParam,HIWORD(lParam),&keysym,1)); |