Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32modes.h @ 2835:f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
This work is not complete yet!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 06 Dec 2008 00:56:47 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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2834:feb6ccdb888f | 2835:f38257b5d936 |
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