Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_d3drender.c @ 1921:f3399f779a1d
Bug fixes to the OpenGL renderer
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 18:01:56 +0000 |
parents | 8a162bfdc838 |
children | 69217fdd2c0a |
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1920:8a162bfdc838 | 1921:f3399f779a1d |
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66 SDL_Renderer_Accelerated), | 66 SDL_Renderer_Accelerated), |
67 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | | 67 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | |
68 SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add | | 68 SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add | |
69 SDL_TextureBlendMode_Mod), | 69 SDL_TextureBlendMode_Mod), |
70 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast | | 70 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast | |
71 SDL_TextureScaleMode_Best), | 71 SDL_TextureScaleMode_Slow | SDL_TextureScaleMode_Best), |
72 12, | 72 12, |
73 { | 73 { |
74 SDL_PixelFormat_Index8, | 74 SDL_PixelFormat_Index8, |
75 SDL_PixelFormat_RGB332, | 75 SDL_PixelFormat_RGB332, |
76 SDL_PixelFormat_RGB444, | 76 SDL_PixelFormat_RGB444, |