Mercurial > sdl-ios-xcode
comparison src/video/SDL_surface.c @ 5263:f26314c20071
More removal of leak code.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Feb 2011 14:42:58 -0800 |
parents | bbdf9250ee8b |
children | b530ef003506 |
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5262:956d42855c92 | 5263:f26314c20071 |
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25 #include "SDL_compat.h" | 25 #include "SDL_compat.h" |
26 #include "SDL_sysvideo.h" | 26 #include "SDL_sysvideo.h" |
27 #include "SDL_blit.h" | 27 #include "SDL_blit.h" |
28 #include "SDL_RLEaccel_c.h" | 28 #include "SDL_RLEaccel_c.h" |
29 #include "SDL_pixels_c.h" | 29 #include "SDL_pixels_c.h" |
30 #include "SDL_leaks.h" | |
31 | 30 |
32 | 31 |
33 /* Public routines */ | 32 /* Public routines */ |
34 /* | 33 /* |
35 * Create an empty RGB surface of the appropriate depth | 34 * Create an empty RGB surface of the appropriate depth |