Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 4910:f205711f73d5
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
author | Andreas Schiffler <aschiffler@ferzkopp.net> |
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date | Fri, 19 Nov 2010 21:51:33 -0800 |
parents | 9779093454d2 |
children | aa8888658021 |
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4909:fd40b483d489 | 4910:f205711f73d5 |
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1179 for (i = 0; i < count; ++i) { | 1179 for (i = 0; i < count; ++i) { |
1180 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); | 1180 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); |
1181 } | 1181 } |
1182 data->glEnd(); | 1182 data->glEnd(); |
1183 } else { | 1183 } else { |
1184 #if defined(__APPLE__) || defined(__WIN32__) | |
1185 #else | |
1184 int x1, y1, x2, y2; | 1186 int x1, y1, x2, y2; |
1187 #endif | |
1185 | 1188 |
1186 data->glBegin(GL_LINE_STRIP); | 1189 data->glBegin(GL_LINE_STRIP); |
1187 for (i = 0; i < count; ++i) { | 1190 for (i = 0; i < count; ++i) { |
1188 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); | 1191 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); |
1189 } | 1192 } |