Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32shape.c @ 4802:f14a8c05f5bb
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Sun, 18 Jul 2010 23:05:40 -0400 |
parents | e25ad8d97027 |
children | c9eb95f29770 |
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4801:506a9165491b | 4802:f14a8c05f5bb |
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337 SDL_SetError("Could not allocate memory for shaped-window bitmap."); | 337 SDL_SetError("Could not allocate memory for shaped-window bitmap."); |
338 return -1; | 338 return -1; |
339 } | 339 } |
340 } | 340 } |
341 | 341 |
342 window->shaper->usershownflag = window->flags & SDL_WINDOW_SHOWN; | 342 window->shaper->usershownflag |= window->flags & SDL_WINDOW_SHOWN; |
343 | 343 |
344 return 0; | 344 return 0; |
345 } | 345 } |