comparison include/SDL_config_win32.h @ 1903:f132024010be

More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Jul 2006 06:40:53 +0000
parents f1828a500391
children dbfa1ebd73b0
comparison
equal deleted inserted replaced
1902:eb2891493b66 1903:f132024010be
62 typedef unsigned int uintptr_t; 62 typedef unsigned int uintptr_t;
63 #endif /* __GNUC__ || _MSC_VER */ 63 #endif /* __GNUC__ || _MSC_VER */
64 #define SDL_HAS_64BIT_TYPE 1 64 #define SDL_HAS_64BIT_TYPE 1
65 65
66 /* Enabled for SDL 1.2 (binary compatibility) */ 66 /* Enabled for SDL 1.2 (binary compatibility) */
67 //#define HAVE_LIBC 1 67 //#define HAVE_LIBC 1
68 #ifdef HAVE_LIBC 68 #ifdef HAVE_LIBC
69 /* Useful headers */ 69 /* Useful headers */
70 #define HAVE_STDIO_H 1 70 #define HAVE_STDIO_H 1
71 #define STDC_HEADERS 1 71 #define STDC_HEADERS 1
72 #define HAVE_STRING_H 1 72 #define HAVE_STRING_H 1