Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 4785:ef8b32ef9793
Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 06 Jul 2010 22:05:22 -0400 |
parents | b6930aefd008 |
children | 7b1d35d98294 |
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4784:2878650e0dc9 | 4785:ef8b32ef9793 |
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30 #define _SDL_video_h | 30 #define _SDL_video_h |
31 | 31 |
32 #include "SDL_stdinc.h" | 32 #include "SDL_stdinc.h" |
33 #include "SDL_pixels.h" | 33 #include "SDL_pixels.h" |
34 #include "SDL_rect.h" | 34 #include "SDL_rect.h" |
35 #include "SDL_ellipse.h" | |
36 #include "SDL_poly.h" | |
37 #include "SDL_surface.h" | 35 #include "SDL_surface.h" |
38 | 36 |
39 #include "begin_code.h" | 37 #include "begin_code.h" |
40 /* Set up for C function definitions, even when using C++ */ | 38 /* Set up for C function definitions, even when using C++ */ |
41 #ifdef __cplusplus | 39 #ifdef __cplusplus |