Mercurial > sdl-ios-xcode
comparison include/SDL_config_nintendods.h @ 4581:ef0aa488fff6
Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 02 Jun 2010 11:45:15 +0530 |
parents | f7b03b6838cb |
children | b530ef003506 |
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4580:cfea5b007bc7 | 4581:ef0aa488fff6 |
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