comparison include/SDL_touch.h @ 4646:eea1bf53effa

Added include/touch.h Now reading in resolution of touch pad.
author Jim Grandpre <jim.tla@gmail.com>
date Tue, 01 Jun 2010 02:54:33 -0400
parents
children 35a80b0791aa
comparison
equal deleted inserted replaced
4645:0375d020e7e3 4646:eea1bf53effa
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2010 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22
23 /**
24 * \file SDL_touch.h
25 *
26 * Include file for SDL mouse event handling.
27 */
28
29 #ifndef _SDL_touch_h
30 #define _SDL_touch_h
31
32 #include "SDL_stdinc.h"
33 #include "SDL_error.h"
34 #include "SDL_video.h"
35
36 #include "begin_code.h"
37 /* Set up for C function definitions, even when using C++ */
38 #ifdef __cplusplus
39 /* *INDENT-OFF* */
40 extern "C" {
41 /* *INDENT-ON* */
42 #endif
43
44 typedef struct SDL_Touch SDL_Touch;
45 typedef struct SDL_Finger SDL_Finger;
46
47 struct SDL_Finger {
48 int id;
49 int x;
50 int y;
51 int z; /* for future use */
52 int xdelta;
53 int ydelta;
54 int last_x, last_y,last_pressure; /* the last reported coordinates */
55 int pressure;
56 };
57
58
59 struct SDL_Touch
60 {
61
62 /* Free the touch when it's time */
63 void (*FreeTouch) (SDL_Touch * touch);
64
65 /* data common for tablets */
66 int pressure_max, pressure_min;
67 int x_max,x_min;
68 int y_max,y_min;
69 int xres,yres,pressureres;
70 int tilt; /* for future use */
71 int rotation; /* for future use */
72
73 /* Data common to all touch */
74 int id;
75 SDL_Window *focus;
76
77 char *name;
78 Uint8 buttonstate;
79 SDL_bool relative_mode;
80 SDL_bool flush_motion;
81
82 int num_fingers;
83 int max_fingers;
84 SDL_Finger** fingers;
85
86 void *driverdata;
87 };
88
89
90 /* Function prototypes */
91
92 /**
93 * \brief Get the touch object at the given id.
94 *
95 *
96 */
97 extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(int id);
98
99
100
101 /**
102 * \brief Get the finger object of the given touch, at the given id.
103 *
104 *
105 */
106 extern DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, int id);
107
108 /* Ends C function definitions when using C++ */
109 #ifdef __cplusplus
110 /* *INDENT-OFF* */
111 }
112 /* *INDENT-ON* */
113 #endif
114 #include "close_code.h"
115
116 #endif /* _SDL_mouse_h */
117
118 /* vi: set ts=4 sw=4 expandtab: */