Mercurial > sdl-ios-xcode
comparison include/SDL_touch.h @ 4646:eea1bf53effa
Added include/touch.h Now reading in resolution of touch pad.
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Tue, 01 Jun 2010 02:54:33 -0400 |
parents | |
children | 35a80b0791aa |
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4645:0375d020e7e3 | 4646:eea1bf53effa |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 /** | |
24 * \file SDL_touch.h | |
25 * | |
26 * Include file for SDL mouse event handling. | |
27 */ | |
28 | |
29 #ifndef _SDL_touch_h | |
30 #define _SDL_touch_h | |
31 | |
32 #include "SDL_stdinc.h" | |
33 #include "SDL_error.h" | |
34 #include "SDL_video.h" | |
35 | |
36 #include "begin_code.h" | |
37 /* Set up for C function definitions, even when using C++ */ | |
38 #ifdef __cplusplus | |
39 /* *INDENT-OFF* */ | |
40 extern "C" { | |
41 /* *INDENT-ON* */ | |
42 #endif | |
43 | |
44 typedef struct SDL_Touch SDL_Touch; | |
45 typedef struct SDL_Finger SDL_Finger; | |
46 | |
47 struct SDL_Finger { | |
48 int id; | |
49 int x; | |
50 int y; | |
51 int z; /* for future use */ | |
52 int xdelta; | |
53 int ydelta; | |
54 int last_x, last_y,last_pressure; /* the last reported coordinates */ | |
55 int pressure; | |
56 }; | |
57 | |
58 | |
59 struct SDL_Touch | |
60 { | |
61 | |
62 /* Free the touch when it's time */ | |
63 void (*FreeTouch) (SDL_Touch * touch); | |
64 | |
65 /* data common for tablets */ | |
66 int pressure_max, pressure_min; | |
67 int x_max,x_min; | |
68 int y_max,y_min; | |
69 int xres,yres,pressureres; | |
70 int tilt; /* for future use */ | |
71 int rotation; /* for future use */ | |
72 | |
73 /* Data common to all touch */ | |
74 int id; | |
75 SDL_Window *focus; | |
76 | |
77 char *name; | |
78 Uint8 buttonstate; | |
79 SDL_bool relative_mode; | |
80 SDL_bool flush_motion; | |
81 | |
82 int num_fingers; | |
83 int max_fingers; | |
84 SDL_Finger** fingers; | |
85 | |
86 void *driverdata; | |
87 }; | |
88 | |
89 | |
90 /* Function prototypes */ | |
91 | |
92 /** | |
93 * \brief Get the touch object at the given id. | |
94 * | |
95 * | |
96 */ | |
97 extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(int id); | |
98 | |
99 | |
100 | |
101 /** | |
102 * \brief Get the finger object of the given touch, at the given id. | |
103 * | |
104 * | |
105 */ | |
106 extern DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, int id); | |
107 | |
108 /* Ends C function definitions when using C++ */ | |
109 #ifdef __cplusplus | |
110 /* *INDENT-OFF* */ | |
111 } | |
112 /* *INDENT-ON* */ | |
113 #endif | |
114 #include "close_code.h" | |
115 | |
116 #endif /* _SDL_mouse_h */ | |
117 | |
118 /* vi: set ts=4 sw=4 expandtab: */ |