Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.h @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 931d111e737a |
children | 5b9f50c957ed |
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1717:e3637569ab86 | 1718:ed4d4f1ea201 |
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25 #define _SDL_win32video_h | 25 #define _SDL_win32video_h |
26 | 26 |
27 #include "../SDL_sysvideo.h" | 27 #include "../SDL_sysvideo.h" |
28 | 28 |
29 #define WIN32_LEAN_AND_MEAN | 29 #define WIN32_LEAN_AND_MEAN |
30 #define UNICODE | |
30 #include <windows.h> | 31 #include <windows.h> |
31 | 32 |
32 #include "SDL_win32events.h" | 33 #include "SDL_win32events.h" |
33 #include "SDL_win32window.h" | 34 #include "SDL_win32window.h" |
34 | 35 |