Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32events.h @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 931d111e737a |
children | 5b9f50c957ed |
comparison
equal
deleted
inserted
replaced
1717:e3637569ab86 | 1718:ed4d4f1ea201 |
---|---|
24 #ifndef _SDL_win32events_h | 24 #ifndef _SDL_win32events_h |
25 #define _SDL_win32events_h | 25 #define _SDL_win32events_h |
26 | 26 |
27 #include "../SDL_sysvideo.h" | 27 #include "../SDL_sysvideo.h" |
28 | 28 |
29 extern void WIN32_PumpEvents(_THIS); | 29 extern LPTSTR SDL_Appname; |
30 extern Uint32 SDL_Appstyle; | |
31 extern HINSTANCE SDL_Instance; | |
32 | |
33 extern void WIN_PumpEvents(_THIS); | |
30 | 34 |
31 #endif /* _SDL_win32events_h */ | 35 #endif /* _SDL_win32events_h */ |
32 | 36 |
33 /* vi: set ts=4 sw=4 expandtab: */ | 37 /* vi: set ts=4 sw=4 expandtab: */ |