Mercurial > sdl-ios-xcode
comparison src/SDL.c @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 3e66ed1690e4 |
children |
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1717:e3637569ab86 | 1718:ed4d4f1ea201 |
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346 } | 346 } |
347 return TRUE; | 347 return TRUE; |
348 } | 348 } |
349 #endif /* building DLL with Watcom C */ | 349 #endif /* building DLL with Watcom C */ |
350 | 350 |
351 void | |
352 SDL_SetModuleHandle(void *hInst) | |
353 { | |
354 /* FIXME: Do we still need this? */ | |
355 } | |
356 | |
357 #endif /* OS/2 elif __WIN32__ */ | 351 #endif /* OS/2 elif __WIN32__ */ |
358 | 352 |
359 /* vi: set ts=4 sw=4 expandtab: */ | 353 /* vi: set ts=4 sw=4 expandtab: */ |