Mercurial > sdl-ios-xcode
comparison include/SDL_compat.h @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 6ab5e712e642 |
children | 6c63fc2bd986 |
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1717:e3637569ab86 | 1718:ed4d4f1ea201 |
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115 SDL_GRAB_ON = 1 | 115 SDL_GRAB_ON = 1 |
116 } SDL_GrabMode; | 116 } SDL_GrabMode; |
117 | 117 |
118 struct SDL_SysWMinfo; | 118 struct SDL_SysWMinfo; |
119 | 119 |
120 #define SDL_SetModuleHandle(x) | |
120 #define SDL_AllocSurface SDL_CreateRGBSurface | 121 #define SDL_AllocSurface SDL_CreateRGBSurface |
121 | 122 |
122 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); | 123 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
123 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); | 124 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
124 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); | 125 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); |