Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 5176:ebfedf3787b1
Standardized on using the managed texture pool.
Also experimented with dynamic textures, but didn't get any speed increase with them. More research and testing is needed.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 12:25:26 -0800 |
parents | 51b4cfdf7ebb |
children | 82a48f4d65f6 |
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5175:51b4cfdf7ebb | 5176:ebfedf3787b1 |
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