Mercurial > sdl-ios-xcode
comparison src/timer/SDL_timer_c.h @ 5176:ebfedf3787b1
Standardized on using the managed texture pool.
Also experimented with dynamic textures, but didn't get any speed increase with them. More research and testing is needed.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 04 Feb 2011 12:25:26 -0800 |
parents | 481dabb098ef |
children | b530ef003506 |
comparison
equal
deleted
inserted
replaced
5175:51b4cfdf7ebb | 5176:ebfedf3787b1 |
---|