Mercurial > sdl-ios-xcode
comparison src/SDL_assert.c @ 5064:eae20af0b983
Fixed bug #929
Changed _WINDOWS to __WINDOWS__
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 18:42:41 -0800 |
parents | adf6f0c8ec35 |
children | c2539ff054c8 |
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5063:5680976fb37a | 5064:eae20af0b983 |
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24 #include "SDL_atomic.h" | 24 #include "SDL_atomic.h" |
25 #include "SDL_assert.h" | 25 #include "SDL_assert.h" |
26 #include "SDL_assert_c.h" | 26 #include "SDL_assert_c.h" |
27 #include "video/SDL_sysvideo.h" | 27 #include "video/SDL_sysvideo.h" |
28 | 28 |
29 #ifdef _WINDOWS | 29 #ifdef __WINDOWS__ |
30 #define WIN32_LEAN_AND_MEAN | 30 #define WIN32_LEAN_AND_MEAN |
31 #include <windows.h> | 31 #include <windows.h> |
32 #else /* fprintf, _exit(), etc. */ | 32 #else /* fprintf, _exit(), etc. */ |
33 #include <stdio.h> | 33 #include <stdio.h> |
34 #include <stdlib.h> | 34 #include <stdlib.h> |
55 #endif | 55 #endif |
56 | 56 |
57 static void | 57 static void |
58 debug_print(const char *fmt, ...) | 58 debug_print(const char *fmt, ...) |
59 { | 59 { |
60 #ifdef _WINDOWS | 60 #ifdef __WINDOWS__ |
61 /* Format into a buffer for OutputDebugStringA(). */ | 61 /* Format into a buffer for OutputDebugStringA(). */ |
62 char buf[1024]; | 62 char buf[1024]; |
63 char *startptr; | 63 char *startptr; |
64 char *ptr; | 64 char *ptr; |
65 int len; | 65 int len; |
97 fflush(stderr); | 97 fflush(stderr); |
98 #endif | 98 #endif |
99 } | 99 } |
100 | 100 |
101 | 101 |
102 #ifdef _WINDOWS | 102 #ifdef __WINDOWS__ |
103 static SDL_assert_state SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; | 103 static SDL_assert_state SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; |
104 static const SDL_assert_data *SDL_Windows_AssertData = NULL; | 104 static const SDL_assert_data *SDL_Windows_AssertData = NULL; |
105 | 105 |
106 static LRESULT CALLBACK | 106 static LRESULT CALLBACK |
107 SDL_Assertion_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) | 107 SDL_Assertion_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
246 } | 246 } |
247 } | 247 } |
248 | 248 |
249 static void SDL_ExitProcess(int exitcode) | 249 static void SDL_ExitProcess(int exitcode) |
250 { | 250 { |
251 #ifdef _WINDOWS | 251 #ifdef __WINDOWS__ |
252 ExitProcess(42); | 252 ExitProcess(42); |
253 #else | 253 #else |
254 _exit(42); | 254 _exit(42); |
255 #endif | 255 #endif |
256 } | 256 } |
309 } | 309 } |
310 } | 310 } |
311 | 311 |
312 /* platform-specific UI... */ | 312 /* platform-specific UI... */ |
313 | 313 |
314 #ifdef _WINDOWS | 314 #ifdef __WINDOWS__ |
315 state = SDL_PromptAssertion_windows(data); | 315 state = SDL_PromptAssertion_windows(data); |
316 | 316 |
317 #elif __MACOSX__ | 317 #elif __MACOSX__ |
318 /* This has to be done in an Objective-C (*.m) file, so we call out. */ | 318 /* This has to be done in an Objective-C (*.m) file, so we call out. */ |
319 extern SDL_assert_state SDL_PromptAssertion_cocoa(const SDL_assert_data *); | 319 extern SDL_assert_state SDL_PromptAssertion_cocoa(const SDL_assert_data *); |