Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 1737:eacc5bc01d1c
Implemented bug #5
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Apr 2006 08:39:51 +0000 |
parents | 3b2a92126f4d |
children | c121d94672cb cd5b5c52a37e |
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1736:3b2a92126f4d | 1737:eacc5bc01d1c |
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212 SDL_GL_ACCUM_BLUE_SIZE, | 212 SDL_GL_ACCUM_BLUE_SIZE, |
213 SDL_GL_ACCUM_ALPHA_SIZE, | 213 SDL_GL_ACCUM_ALPHA_SIZE, |
214 SDL_GL_STEREO, | 214 SDL_GL_STEREO, |
215 SDL_GL_MULTISAMPLEBUFFERS, | 215 SDL_GL_MULTISAMPLEBUFFERS, |
216 SDL_GL_MULTISAMPLESAMPLES, | 216 SDL_GL_MULTISAMPLESAMPLES, |
217 SDL_GL_ACCELERATED_VISUAL, | |
217 SDL_GL_SWAP_CONTROL | 218 SDL_GL_SWAP_CONTROL |
218 } SDL_GLattr; | 219 } SDL_GLattr; |
219 | 220 |
220 /* flags for SDL_SetPalette() */ | 221 /* flags for SDL_SetPalette() */ |
221 #define SDL_LOGPAL 0x01 | 222 #define SDL_LOGPAL 0x01 |