Mercurial > sdl-ios-xcode
comparison src/loadso/macos/SDL_loadso.c @ 1173:e9cf8c1b4590
Split up src/SDL_loadso.c into platform directories.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 17 Nov 2005 03:15:05 +0000 |
parents | |
children | c9b51268668f |
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1172:f69f4d25fb20 | 1173:e9cf8c1b4590 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2004 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
29 /* System dependent library loading routines */ | |
30 | |
31 #if !SDL_INTERNAL_BUILDING_LOADSO | |
32 #error Do not compile directly...compile src/SDL_loadso.c instead! | |
33 #endif | |
34 | |
35 #if !defined(macintosh) | |
36 #error Compiling for the wrong platform? | |
37 #endif | |
38 | |
39 #include <stdio.h> | |
40 #include <string.h> | |
41 #define OLDP2C 1 | |
42 #include <Strings.h> | |
43 #include <CodeFragments.h> | |
44 #include <Errors.h> | |
45 | |
46 #include "SDL_types.h" | |
47 #include "SDL_error.h" | |
48 #include "SDL_loadso.h" | |
49 | |
50 void *SDL_LoadObject(const char *sofile) | |
51 { | |
52 void *handle = NULL; | |
53 const char *loaderror = NULL; | |
54 CFragConnectionID library_id; | |
55 Ptr mainAddr; | |
56 Str255 errName; | |
57 OSErr error; | |
58 char psofile[512]; | |
59 | |
60 strncpy(psofile, sofile, SDL_TABLESIZE(psofile)); | |
61 psofile[SDL_TABLESIZE(psofile)-1] = '\0'; | |
62 error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch, | |
63 kLoadCFrag, &library_id, &mainAddr, errName); | |
64 switch (error) { | |
65 case noErr: | |
66 loaderror = NULL; | |
67 break; | |
68 case cfragNoLibraryErr: | |
69 loaderror = "Library not found"; | |
70 break; | |
71 case cfragUnresolvedErr: | |
72 loaderror = "Unabled to resolve symbols"; | |
73 break; | |
74 case cfragNoPrivateMemErr: | |
75 case cfragNoClientMemErr: | |
76 loaderror = "Out of memory"; | |
77 break; | |
78 default: | |
79 loaderror = "Unknown Code Fragment Manager error"; | |
80 break; | |
81 } | |
82 if ( loaderror == NULL ) { | |
83 handle = (void *)(library_id); | |
84 } else { | |
85 SDL_SetError("Failed loading %s: %s", sofile, loaderror); | |
86 } | |
87 return(handle); | |
88 } | |
89 | |
90 void *SDL_LoadFunction(void *handle, const char *name) | |
91 { | |
92 void *symbol = NULL; | |
93 const char *loaderror = NULL; | |
94 CFragSymbolClass class; | |
95 CFragConnectionID library_id = (CFragConnectionID)handle; | |
96 char pname[512]; | |
97 | |
98 strncpy(pname, name, SDL_TABLESIZE(pname)); | |
99 pname[SDL_TABLESIZE(pname)-1] = '\0'; | |
100 if ( FindSymbol(library_id, C2PStr(pname), | |
101 (char **)&symbol, &class) != noErr ) { | |
102 loaderror = "Symbol not found"; | |
103 } | |
104 | |
105 if ( symbol == NULL ) { | |
106 SDL_SetError("Failed loading %s: %s", name, loaderror); | |
107 } | |
108 return(symbol); | |
109 } | |
110 | |
111 void SDL_UnloadObject(void *handle) | |
112 { | |
113 CFragConnectionID library_id; | |
114 if ( handle != NULL ) { | |
115 library_id = (CFragConnectionID)handle; | |
116 CloseConnection(&library_id); | |
117 } | |
118 } | |
119 |