Mercurial > sdl-ios-xcode
comparison src/audio/mint/SDL_mintaudio_gsxb.c @ 3865:e958a003b69b SDL-1.2
Add function to check FPU presence
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sat, 16 Sep 2006 10:38:09 +0000 |
parents | 5b5e549382b3 |
children | a1b03ba2fcd0 |
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3864:ea2a327b92d7 | 3865:e958a003b69b |
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404 SDL_MintAudio_mutex = 0; | 404 SDL_MintAudio_mutex = 0; |
405 | 405 |
406 DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); | 406 DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); |
407 DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); | 407 DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); |
408 | 408 |
409 SDL_MintAudio_CheckFpu(); | |
410 | |
409 /* Setup audio hardware */ | 411 /* Setup audio hardware */ |
410 Mint_InitAudio(this, spec); | 412 Mint_InitAudio(this, spec); |
411 | 413 |
412 return(1); /* We don't use threaded audio */ | 414 return(1); /* We don't use threaded audio */ |
413 } | 415 } |