Mercurial > sdl-ios-xcode
comparison src/video/SDL_glfuncs.h @ 1315:e94b0d7c33bc
Merged useful fixes from 1.3 branch
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 08:17:54 +0000 |
parents | 74212992fb08 |
children | e49147870aac c121d94672cb |
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1314:2b3ebc327017 | 1315:e94b0d7c33bc |
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54 SDL_PROC_UNUSED(void,glColor4usv,(const GLushort *v)) | 54 SDL_PROC_UNUSED(void,glColor4usv,(const GLushort *v)) |
55 SDL_PROC_UNUSED(void,glColorMask,(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) | 55 SDL_PROC_UNUSED(void,glColorMask,(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) |
56 SDL_PROC_UNUSED(void,glColorMaterial,(GLenum face, GLenum mode)) | 56 SDL_PROC_UNUSED(void,glColorMaterial,(GLenum face, GLenum mode)) |
57 SDL_PROC_UNUSED(void,glColorPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) | 57 SDL_PROC_UNUSED(void,glColorPointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) |
58 SDL_PROC_UNUSED(void,glCopyPixels,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) | 58 SDL_PROC_UNUSED(void,glCopyPixels,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) |
59 SDL_PROC(void,glCopyTexImage1D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)) | 59 SDL_PROC_UNUSED(void,glCopyTexImage1D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)) |
60 SDL_PROC_UNUSED(void,glCopyTexImage2D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) | 60 SDL_PROC_UNUSED(void,glCopyTexImage2D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) |
61 SDL_PROC_UNUSED(void,glCopyTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) | 61 SDL_PROC_UNUSED(void,glCopyTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) |
62 SDL_PROC_UNUSED(void,glCopyTexSubImage2D,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) | 62 SDL_PROC_UNUSED(void,glCopyTexSubImage2D,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) |
63 SDL_PROC_UNUSED(void,glCullFace,(GLenum mode)) | 63 SDL_PROC_UNUSED(void,glCullFace,(GLenum mode)) |
64 SDL_PROC_UNUSED(void,glDeleteLists,(GLuint list, GLsizei range)) | 64 SDL_PROC_UNUSED(void,glDeleteLists,(GLuint list, GLsizei range)) |