Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 3272:e8f63b28947d
Removed outdated Dreamcast support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 07:21:22 +0000 |
parents | a67a961e2171 |
children | 1ed5d432e468 |
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3271:32fc3ba8df0b | 3272:e8f63b28947d |
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36 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, | 36 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
37 and 2D framebuffer across multiple platforms. | 37 and 2D framebuffer across multiple platforms. |
38 | 38 |
39 The current version supports Linux, Windows, Windows CE, BeOS, MacOS, | 39 The current version supports Linux, Windows, Windows CE, BeOS, MacOS, |
40 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. | 40 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. |
41 The code contains support for Dreamcast, Atari, AIX, OSF/Tru64, | 41 The code contains support for Atari, AIX, OSF/Tru64, RISC OS, and |
42 RISC OS, SymbianOS, but these are not officially supported. | 42 SymbianOS, but these are not officially supported. |
43 | 43 |
44 SDL is written in C, but works with C++ natively, and has bindings to | 44 SDL is written in C, but works with C++ natively, and has bindings to |
45 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, | 45 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, |
46 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, | 46 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, |
47 Pike, Pliant, Python, Ruby, and Smalltalk. | 47 Pike, Pliant, Python, Ruby, and Smalltalk. |