Mercurial > sdl-ios-xcode
comparison include/SDL_thread.h @ 5062:e8916fe9cfc8
Fixed bug #925
Changed "win32" to "windows"
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 18:04:05 -0800 |
parents | f42e8db53f78 |
children | c2539ff054c8 |
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5061:9e9940eae455 | 5062:e8916fe9cfc8 |
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53 /* The function passed to SDL_CreateThread() | 53 /* The function passed to SDL_CreateThread() |
54 It is passed a void* user context parameter and returns an int. | 54 It is passed a void* user context parameter and returns an int. |
55 */ | 55 */ |
56 typedef int (SDLCALL * SDL_ThreadFunction) (void *data); | 56 typedef int (SDLCALL * SDL_ThreadFunction) (void *data); |
57 | 57 |
58 #if defined(__WIN32__) && !defined(HAVE_LIBC) | 58 #if defined(__WINDOWS__) && !defined(HAVE_LIBC) |
59 /** | 59 /** |
60 * \file SDL_thread.h | 60 * \file SDL_thread.h |
61 * | 61 * |
62 * We compile SDL into a DLL. This means, that it's the DLL which | 62 * We compile SDL into a DLL. This means, that it's the DLL which |
63 * creates a new thread for the calling process with the SDL_CreateThread() | 63 * creates a new thread for the calling process with the SDL_CreateThread() |