Mercurial > sdl-ios-xcode
comparison include/SDL_config.h.default @ 5062:e8916fe9cfc8
Fixed bug #925
Changed "win32" to "windows"
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 18:04:05 -0800 |
parents | 2ac33eaa8a31 |
children | f3ebd1950442 |
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5061:9e9940eae455 | 5062:e8916fe9cfc8 |
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38 #include "SDL_config_android.h" | 38 #include "SDL_config_android.h" |
39 #elif defined(__IPHONEOS__) | 39 #elif defined(__IPHONEOS__) |
40 #include "SDL_config_iphoneos.h" | 40 #include "SDL_config_iphoneos.h" |
41 #elif defined(__MACOSX__) | 41 #elif defined(__MACOSX__) |
42 #include "SDL_config_macosx.h" | 42 #include "SDL_config_macosx.h" |
43 #elif defined(__WIN32__) | 43 #elif defined(__WINDOWS__) |
44 #include "SDL_config_win32.h" | 44 #include "SDL_config_windows.h" |
45 #else | 45 #else |
46 #include "SDL_config_minimal.h" | 46 #include "SDL_config_minimal.h" |
47 #endif /* platform config */ | 47 #endif /* platform config */ |
48 | 48 |
49 #endif /* _SDL_config_h */ | 49 #endif /* _SDL_config_h */ |