comparison src/video/win32/SDL_d3drender.c @ 3675:e86edac50872

Fixed bug #932 Added the Fill operation for Direct3D
author Sam Lantinga <slouken@libsdl.org>
date Mon, 18 Jan 2010 06:34:04 +0000
parents 0f958e527e5e
children 64ce267332c6
comparison
equal deleted inserted replaced
3674:7b597182d06b 3675:e86edac50872
465 renderer->UnlockTexture = D3D_UnlockTexture; 465 renderer->UnlockTexture = D3D_UnlockTexture;
466 renderer->DirtyTexture = D3D_DirtyTexture; 466 renderer->DirtyTexture = D3D_DirtyTexture;
467 renderer->RenderDrawPoints = D3D_RenderDrawPoints; 467 renderer->RenderDrawPoints = D3D_RenderDrawPoints;
468 renderer->RenderDrawLines = D3D_RenderDrawLines; 468 renderer->RenderDrawLines = D3D_RenderDrawLines;
469 renderer->RenderDrawRects = D3D_RenderDrawRects; 469 renderer->RenderDrawRects = D3D_RenderDrawRects;
470 renderer->RenderFillRects = D3D_RenderFillRects;
470 renderer->RenderCopy = D3D_RenderCopy; 471 renderer->RenderCopy = D3D_RenderCopy;
471 renderer->RenderReadPixels = D3D_RenderReadPixels; 472 renderer->RenderReadPixels = D3D_RenderReadPixels;
472 renderer->RenderWritePixels = D3D_RenderWritePixels; 473 renderer->RenderWritePixels = D3D_RenderWritePixels;
473 renderer->RenderPresent = D3D_RenderPresent; 474 renderer->RenderPresent = D3D_RenderPresent;
474 renderer->DestroyTexture = D3D_DestroyTexture; 475 renderer->DestroyTexture = D3D_DestroyTexture;