Mercurial > sdl-ios-xcode
comparison include/SDL_thread.h @ 3975:e85e65aec22f SDL-1.2
Added S60 port.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jun 2007 18:26:35 +0000 |
parents | d5d3a6fe05a1 |
children | a1b03ba2fcd0 |
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3974:42578e98a295 | 3975:e85e65aec22f |
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43 /* The SDL thread structure, defined in SDL_thread.c */ | 43 /* The SDL thread structure, defined in SDL_thread.c */ |
44 struct SDL_Thread; | 44 struct SDL_Thread; |
45 typedef struct SDL_Thread SDL_Thread; | 45 typedef struct SDL_Thread SDL_Thread; |
46 | 46 |
47 /* Create a thread */ | 47 /* Create a thread */ |
48 #if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__) | 48 #if ((defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)) && !defined(__SYMBIAN32__) |
49 /* | 49 /* |
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which | 50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which |
51 creates a new thread for the calling process with the SDL_CreateThread() | 51 creates a new thread for the calling process with the SDL_CreateThread() |
52 API. There is a problem with this, that only the RTL of the SDL.DLL will | 52 API. There is a problem with this, that only the RTL of the SDL.DLL will |
53 be initialized for those threads, and not the RTL of the calling application! | 53 be initialized for those threads, and not the RTL of the calling application! |