Mercurial > sdl-ios-xcode
comparison Makefile.in @ 3258:e786366ea23b
This doesn't actually build on other platforms, I'll have to check with Martin
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Sep 2009 05:01:01 +0000 |
parents | 94fb40a4a9a7 |
children | 924b486541dc |
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3257:94fb40a4a9a7 | 3258:e786366ea23b |
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41 SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ | 41 SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ |
42 | 42 |
43 # PS3 SPU programs | 43 # PS3 SPU programs |
44 SPU_GCC = @SPU_GCC@ | 44 SPU_GCC = @SPU_GCC@ |
45 EMBEDSPU = @EMBEDSPU@ | 45 EMBEDSPU = @EMBEDSPU@ |
46 include $(srcdir)/src/video/ps3/spulibs/Makefile | 46 #include $(srcdir)/src/video/ps3/spulibs/Makefile |
47 | 47 |
48 DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode | 48 DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode |
49 | 49 |
50 HDRS = SDL.h SDL_atomic.h SDL_audio.h SDL_cdrom.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h | 50 HDRS = SDL.h SDL_atomic.h SDL_audio.h SDL_cdrom.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h |
51 | 51 |