Mercurial > sdl-ios-xcode
comparison test/automated/render/render.c @ 5143:e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:23:57 -0800 |
parents | 35afe807b51c |
children | 3e4086b3bcd2 |
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5142:57851a238c8f | 5143:e743b9c3f6d6 |
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186 fail = 1; | 186 fail = 1; |
187 ret = SDL_GetRenderDrawBlendMode( &mode ); | 187 ret = SDL_GetRenderDrawBlendMode( &mode ); |
188 if (!render_isSupported(ret)) | 188 if (!render_isSupported(ret)) |
189 fail = 1; | 189 fail = 1; |
190 ret = (mode != SDL_BLENDMODE_ADD); | 190 ret = (mode != SDL_BLENDMODE_ADD); |
191 if (!render_isSupported(ret)) | |
192 fail = 1; | |
193 ret = SDL_SetRenderDrawBlendMode( SDL_BLENDMODE_MOD ); | |
194 if (!render_isSupported(ret)) | |
195 fail = 1; | |
196 ret = SDL_GetRenderDrawBlendMode( &mode ); | |
197 if (!render_isSupported(ret)) | |
198 fail = 1; | |
199 ret = (mode != SDL_BLENDMODE_MOD); | |
200 if (!render_isSupported(ret)) | |
201 fail = 1; | |
202 ret = SDL_SetRenderDrawBlendMode( SDL_BLENDMODE_MASK ); | |
203 if (!render_isSupported(ret)) | |
204 fail = 1; | |
205 ret = SDL_GetRenderDrawBlendMode( &mode ); | |
206 if (!render_isSupported(ret)) | |
207 fail = 1; | |
208 ret = (mode != SDL_BLENDMODE_MASK); | |
209 if (!render_isSupported(ret)) | 191 if (!render_isSupported(ret)) |
210 fail = 1; | 192 fail = 1; |
211 ret = SDL_SetRenderDrawBlendMode( SDL_BLENDMODE_NONE ); | 193 ret = SDL_SetRenderDrawBlendMode( SDL_BLENDMODE_NONE ); |
212 if (!render_isSupported(ret)) | 194 if (!render_isSupported(ret)) |
213 fail = 1; | 195 fail = 1; |
856 /* See if it's the same. */ | 838 /* See if it's the same. */ |
857 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_NONE).", | 839 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_NONE).", |
858 &img_blendNone, ALLOWABLE_ERROR_OPAQUE )) | 840 &img_blendNone, ALLOWABLE_ERROR_OPAQUE )) |
859 return -1; | 841 return -1; |
860 | 842 |
861 /* Test Mask. */ | |
862 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_MASK )) | |
863 return -1; | |
864 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_MASK).", | |
865 &img_blendMask, ALLOWABLE_ERROR_OPAQUE )) | |
866 return -1; | |
867 | |
868 /* Test Blend. */ | 843 /* Test Blend. */ |
869 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_BLEND )) | 844 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_BLEND )) |
870 return -1; | 845 return -1; |
871 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_BLEND).", | 846 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_BLEND).", |
872 &img_blendBlend, ALLOWABLE_ERROR_BLENDED )) | 847 &img_blendBlend, ALLOWABLE_ERROR_BLENDED )) |
875 /* Test Add. */ | 850 /* Test Add. */ |
876 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_ADD )) | 851 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_ADD )) |
877 return -1; | 852 return -1; |
878 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_ADD).", | 853 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_ADD).", |
879 &img_blendAdd, ALLOWABLE_ERROR_BLENDED )) | 854 &img_blendAdd, ALLOWABLE_ERROR_BLENDED )) |
880 return -1; | |
881 | |
882 /* Test Mod. */ | |
883 if (render_testBlitBlendMode( tface, SDL_BLENDMODE_MOD )) | |
884 return -1; | |
885 if (render_compare( "Blit blending output not the same (using SDL_BLENDMODE_MOD).", | |
886 &img_blendMod, ALLOWABLE_ERROR_BLENDED )) | |
887 return -1; | 855 return -1; |
888 | 856 |
889 /* Clear surface. */ | 857 /* Clear surface. */ |
890 if (render_clearScreen()) | 858 if (render_clearScreen()) |
891 return -1; | 859 return -1; |
904 if (SDL_ATassert( "SDL_SetTextureAlphaMod", ret == 0)) | 872 if (SDL_ATassert( "SDL_SetTextureAlphaMod", ret == 0)) |
905 return -1; | 873 return -1; |
906 | 874 |
907 /* Crazy blending mode magic. */ | 875 /* Crazy blending mode magic. */ |
908 mode = (i/4*j/4) % 4; | 876 mode = (i/4*j/4) % 4; |
909 if (mode==0) mode = SDL_BLENDMODE_MASK; | 877 if (mode==0) mode = SDL_BLENDMODE_NONE; |
910 else if (mode==1) mode = SDL_BLENDMODE_BLEND; | 878 else if (mode==1) mode = SDL_BLENDMODE_BLEND; |
911 else if (mode==2) mode = SDL_BLENDMODE_ADD; | 879 else if (mode==2) mode = SDL_BLENDMODE_ADD; |
912 else if (mode==3) mode = SDL_BLENDMODE_MOD; | 880 else if (mode==3) mode = SDL_BLENDMODE_NONE; |
913 ret = SDL_SetTextureBlendMode( tface, mode ); | 881 ret = SDL_SetTextureBlendMode( tface, mode ); |
914 if (SDL_ATassert( "SDL_SetTextureBlendMode", ret == 0)) | 882 if (SDL_ATassert( "SDL_SetTextureBlendMode", ret == 0)) |
915 return -1; | 883 return -1; |
916 | 884 |
917 /* Blitting. */ | 885 /* Blitting. */ |