Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit_auto.h @ 5143:e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:23:57 -0800 |
parents | f7b03b6838cb |
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5142:57851a238c8f | 5143:e743b9c3f6d6 |
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1 /* DO NOT EDIT! This file is generated by sdlgenblit.pl */ | 1 /* DO NOT EDIT! This file is generated by sdlgenblit.pl */ |
2 /* | 2 /* |
3 SDL - Simple DirectMedia Layer | 3 SDL - Simple DirectMedia Layer |
4 Copyright (C) 1997-2010 Sam Lantinga | 4 Copyright (C) 1997-2011 Sam Lantinga |
5 | 5 |
6 This library is free software; you can redistribute it and/or | 6 This library is free software; you can redistribute it and/or |
7 modify it under the terms of the GNU Lesser General Public | 7 modify it under the terms of the GNU Lesser General Public |
8 License as published by the Free Software Foundation; either | 8 License as published by the Free Software Foundation; either |
9 version 2.1 of the License, or (at your option) any later version. | 9 version 2.1 of the License, or (at your option) any later version. |