Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 2893:e67f3f3bf221
Turn on line antialiasing (requires blending to be enabled)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 18:40:30 +0000 |
parents | 9dde605c7540 |
children | 133601e3b255 |
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2892:e4bafaa29c65 | 2893:e67f3f3bf221 |
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423 /* Set up parameters for rendering */ | 423 /* Set up parameters for rendering */ |
424 data->blendMode = -1; | 424 data->blendMode = -1; |
425 data->scaleMode = -1; | 425 data->scaleMode = -1; |
426 data->glDisable(GL_DEPTH_TEST); | 426 data->glDisable(GL_DEPTH_TEST); |
427 data->glDisable(GL_CULL_FACE); | 427 data->glDisable(GL_CULL_FACE); |
428 data->glEnable(GL_LINE_SMOOTH); | |
428 if (data->GL_ARB_texture_rectangle_supported) { | 429 if (data->GL_ARB_texture_rectangle_supported) { |
429 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); | 430 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
430 } else { | 431 } else { |
431 data->glEnable(GL_TEXTURE_2D); | 432 data->glEnable(GL_TEXTURE_2D); |
432 } | 433 } |