Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_WM_SetIcon.3 @ 181:e5bc29de3f0a
Updated from the SDL Documentation Project
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 14 Sep 2001 02:41:09 +0000 |
parents | 55f1f1b3e27d |
children | 546f7c1eb755 |
comparison
equal
deleted
inserted
replaced
180:578815880307 | 181:e5bc29de3f0a |
---|---|
1 .TH "SDL_WM_SetIcon" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" | 1 .TH "SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_WM_SetIcon\- Sets the icon for the display window\&. | 3 SDL_WM_SetIcon\- Sets the icon for the display window\&. |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
7 .sp | 7 .sp |
8 \fBvoid \fBSDL_WM_SetIcon\fP\fR(\fBSDL_Surface *icon, Uint8 *mask\fR); | 8 \fBvoid \fBSDL_WM_SetIcon\fP\fR(\fBSDL_Surface *icon, Uint8 *mask\fR); |
9 .SH "DESCRIPTION" | 9 .SH "DESCRIPTION" |
10 .PP | 10 .PP |
11 Sets the icon for the display window\&. | 11 Sets the icon for the display window\&. Win32 icons must be 32x32\&. |
12 .PP | 12 .PP |
13 This function must be called before the first call to \fISDL_SetVideoMode\fR\&. | 13 This function must be called before the first call to \fISDL_SetVideoMode\fR\&. |
14 .PP | 14 .PP |
15 It takes an \fBicon\fR surface, and a \fBmask\fR in MSB format\&. | 15 It takes an \fBicon\fR surface, and a \fBmask\fR in MSB format\&. |
16 .PP | 16 .PP |
22 .fi | 22 .fi |
23 .PP | 23 .PP |
24 .SH "SEE ALSO" | 24 .SH "SEE ALSO" |
25 .PP | 25 .PP |
26 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_WM_SetCaption\fP\fR | 26 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_WM_SetCaption\fP\fR |
27 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 | 27 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02 |