Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_Surface.3 @ 181:e5bc29de3f0a
Updated from the SDL Documentation Project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Sep 2001 02:41:09 +0000 |
parents | 55f1f1b3e27d |
children | 546f7c1eb755 |
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180:578815880307 | 181:e5bc29de3f0a |
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1 .TH "SDL_Surface" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" | 1 .TH "SDL_Surface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_Surface\- Graphical Surface Structure | 3 SDL_Surface\- Graphical Surface Structure |
4 .SH "STRUCTURE DEFINITION" | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | 5 .PP |
6 .nf | 6 .nf |
91 \fBSDL_PREALLOC\fP | 91 \fBSDL_PREALLOC\fP |
92 Surface uses preallocated memory | 92 Surface uses preallocated memory |
93 .SH "SEE ALSO" | 93 .SH "SEE ALSO" |
94 .PP | 94 .PP |
95 \fI\fBSDL_PixelFormat\fR\fR | 95 \fI\fBSDL_PixelFormat\fR\fR |
96 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 | 96 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |