Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GetRelativeMouseState.3 @ 181:e5bc29de3f0a
Updated from the SDL Documentation Project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Sep 2001 02:41:09 +0000 |
parents | 55f1f1b3e27d |
children | 546f7c1eb755 |
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180:578815880307 | 181:e5bc29de3f0a |
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1 .TH "SDL_GetRelativeMouseState" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" | 1 .TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_GetRelativeMouseState\- Retrieve the current state of the mouse | 3 SDL_GetRelativeMouseState\- Retrieve the current state of the mouse |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
10 .PP | 10 .PP |
11 The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&. | 11 The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&. |
12 .SH "SEE ALSO" | 12 .SH "SEE ALSO" |
13 .PP | 13 .PP |
14 \fI\fBSDL_GetMouseState\fP\fR | 14 \fI\fBSDL_GetMouseState\fP\fR |
15 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40 | 15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |