Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GetRGBA.3 @ 181:e5bc29de3f0a
Updated from the SDL Documentation Project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Sep 2001 02:41:09 +0000 |
parents | 55f1f1b3e27d |
children | 546f7c1eb755 |
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180:578815880307 | 181:e5bc29de3f0a |
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1 .TH "SDL_GetRGBA" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" | 1 .TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_GetRGBA\- Get RGBA values from a pixel in the specified pixel format\&. | 3 SDL_GetRGBA\- Get RGBA values from a pixel in the specified pixel format\&. |
4 .SH "SYNOPSIS" | 4 .SH "SYNOPSIS" |
5 .PP | 5 .PP |
6 \fB#include "SDL\&.h" | 6 \fB#include "SDL\&.h" |
14 .PP | 14 .PP |
15 If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&. | 15 If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&. |
16 .SH "SEE ALSO" | 16 .SH "SEE ALSO" |
17 .PP | 17 .PP |
18 \fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR | 18 \fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR |
19 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 | 19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |