comparison docs/man3/SDL_FillRect.3 @ 181:e5bc29de3f0a

Updated from the SDL Documentation Project
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Sep 2001 02:41:09 +0000
parents 55f1f1b3e27d
children 546f7c1eb755
comparison
equal deleted inserted replaced
180:578815880307 181:e5bc29de3f0a
1 .TH "SDL_FillRect" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 1 .TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2 .SH "NAME" 2 .SH "NAME"
3 SDL_FillRect\- This function performs a fast fill of the given rectangle with some color 3 SDL_FillRect\- This function performs a fast fill of the given rectangle with some color
4 .SH "SYNOPSIS" 4 .SH "SYNOPSIS"
5 .PP 5 .PP
6 \fB#include "SDL\&.h" 6 \fB#include "SDL\&.h"
8 \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); 8 \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR);
9 .SH "DESCRIPTION" 9 .SH "DESCRIPTION"
10 .PP 10 .PP
11 This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&. 11 This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&.
12 .PP 12 .PP
13 The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR function\&. 13 The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&.
14 .PP 14 .PP
15 If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle\&. 15 If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&.
16 .SH "RETURN VALUE" 16 .SH "RETURN VALUE"
17 .PP 17 .PP
18 This function returns \fB0\fR on success, or \fB-1\fR on error\&. 18 This function returns \fB0\fR on success, or \fB-1\fR on error\&.
19 .SH "SEE ALSO" 19 .SH "SEE ALSO"
20 .PP 20 .PP
21 \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR 21 \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR
22 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41 22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01