Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_AudioSpec.3 @ 181:e5bc29de3f0a
Updated from the SDL Documentation Project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Sep 2001 02:41:09 +0000 |
parents | 55f1f1b3e27d |
children | 546f7c1eb755 |
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180:578815880307 | 181:e5bc29de3f0a |
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1 .TH "SDL_AudioSpec" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" | 1 .TH "SDL_AudioSpec" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
2 .SH "NAME" | 2 .SH "NAME" |
3 SDL_AudioSpec\- Audio Specification Structure | 3 SDL_AudioSpec\- Audio Specification Structure |
4 .SH "STRUCTURE DEFINITION" | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | 5 .PP |
6 .nf | 6 .nf |
65 \fBsamples\fR | 65 \fBsamples\fR |
66 When used with \fI\fBSDL_OpenAudio\fP\fR this refers to the size of the audio buffer in samples\&. A sample a chunk of audio data of the size specified in \fBformat\fR mulitplied by the number of channels\&. When the \fBSDL_AudioSpec\fR is used with \fI\fBSDL_LoadWAV\fP\fR \fBsamples\fR is set to 4096\&. | 66 When used with \fI\fBSDL_OpenAudio\fP\fR this refers to the size of the audio buffer in samples\&. A sample a chunk of audio data of the size specified in \fBformat\fR mulitplied by the number of channels\&. When the \fBSDL_AudioSpec\fR is used with \fI\fBSDL_LoadWAV\fP\fR \fBsamples\fR is set to 4096\&. |
67 .SH "SEE ALSO" | 67 .SH "SEE ALSO" |
68 .PP | 68 .PP |
69 \fI\fBSDL_OpenAudio\fP\fR, \fI\fBSDL_LoadWAV\fP\fR | 69 \fI\fBSDL_OpenAudio\fP\fR, \fI\fBSDL_LoadWAV\fP\fR |
70 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40 | 70 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |