Mercurial > sdl-ios-xcode
comparison include/SDL_mouse.h @ 2237:e57a883ffa86
Advertise the most efficient format for the screen. Of course SDL code needs
to be fixed to handle framebuffers with alpha...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Aug 2007 02:38:59 +0000 |
parents | c121d94672cb |
children | 313112f9ac5c |
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2236:741afd8402cf | 2237:e57a883ffa86 |
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