Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzWM.m @ 1658:e49147870aac SDL-1.3
glSDL support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 01 May 2006 06:58:33 +0000 |
parents | ef4a796e7f24 |
children | 14717b52abc0 |
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1657:5b0805ceb50f | 1658:e49147870aac |
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145 else { | 145 else { |
146 | 146 |
147 *p = [ window_view convertPoint:*p toView: nil ]; | 147 *p = [ window_view convertPoint:*p toView: nil ]; |
148 | 148 |
149 /* We need a workaround in OpenGL mode */ | 149 /* We need a workaround in OpenGL mode */ |
150 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { | 150 if ( SDL_VideoSurface->flags & SDL_INTERNALOPENGL ) { |
151 p->y = [window_view frame].size.height - p->y; | 151 p->y = [window_view frame].size.height - p->y; |
152 } | 152 } |
153 } | 153 } |
154 } | 154 } |
155 | 155 |
163 else { | 163 else { |
164 | 164 |
165 *p = [ window_view convertPoint:*p fromView: nil ]; | 165 *p = [ window_view convertPoint:*p fromView: nil ]; |
166 | 166 |
167 /* We need a workaround in OpenGL mode */ | 167 /* We need a workaround in OpenGL mode */ |
168 if ( SDL_VideoSurface != NULL && (SDL_VideoSurface->flags & SDL_OPENGL) ) { | 168 if ( SDL_VideoSurface != NULL && (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) ) { |
169 p->y = [window_view frame].size.height - p->y; | 169 p->y = [window_view frame].size.height - p->y; |
170 } | 170 } |
171 } | 171 } |
172 } | 172 } |
173 | 173 |