Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 1658:e49147870aac SDL-1.3
glSDL support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 01 May 2006 06:58:33 +0000 |
parents | 96c2f89cc7e1 |
children | 8b9d79e7eacf |
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1657:5b0805ceb50f | 1658:e49147870aac |
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122 #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ | 122 #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ |
123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ | 123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ |
124 #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ | 124 #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ |
125 #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ | 125 #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ |
126 #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ | 126 #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ |
127 #define SDL_OPENGLBLIT_OBSOLETE 0x0000000A /* Obsolete, do not use! */ | 127 #define SDL_INTERNALOPENGL 0x00000008 /* SDL uses OpenGL internally for this window */ |
128 #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ | 128 #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ |
129 #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ | 129 #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ |
130 /* Used internally (read-only) */ | 130 /* Used internally (read-only) */ |
131 #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */ | 131 #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */ |
132 #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */ | 132 #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */ |