Mercurial > sdl-ios-xcode
comparison README.RISCOS @ 4586:e479c1e57c52
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 16 Jun 2010 10:50:01 +0530 |
parents | 7c73d5b5a0d6 |
children |
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4585:21600c6d6445 | 4586:e479c1e57c52 |
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