Mercurial > sdl-ios-xcode
comparison VisualC/SDL/SDL_VS2008.vcproj @ 3600:e36bead37acb
Updated to include new files
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 24 Dec 2009 19:18:41 +0000 |
parents | 5f812979e179 |
children | 0d6f520c0eb9 |
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3599:0f958e527e5e | 3600:e36bead37acb |
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28 ATLMinimizesCRunTimeLibraryUsage="false" | 28 ATLMinimizesCRunTimeLibraryUsage="false" |
29 > | 29 > |
30 <Tool | 30 <Tool |
31 Name="VCPreBuildEventTool" | 31 Name="VCPreBuildEventTool" |
32 Description="Making sure basic SDL headers are in place..." | 32 Description="Making sure basic SDL headers are in place..." |
33 CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" | 33 CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" |
34 /> | 34 /> |
35 <Tool | 35 <Tool |
36 Name="VCCustomBuildTool" | 36 Name="VCCustomBuildTool" |
37 /> | 37 /> |
38 <Tool | 38 <Tool |
199 ATLMinimizesCRunTimeLibraryUsage="false" | 199 ATLMinimizesCRunTimeLibraryUsage="false" |
200 > | 200 > |
201 <Tool | 201 <Tool |
202 Name="VCPreBuildEventTool" | 202 Name="VCPreBuildEventTool" |
203 Description="Making sure basic SDL headers are in place..." | 203 Description="Making sure basic SDL headers are in place..." |
204 CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" | 204 CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" |
205 /> | 205 /> |
206 <Tool | 206 <Tool |
207 Name="VCCustomBuildTool" | 207 Name="VCCustomBuildTool" |
208 /> | 208 /> |
209 <Tool | 209 <Tool |
369 <File | 369 <File |
370 RelativePath="..\..\include\SDL.h" | 370 RelativePath="..\..\include\SDL.h" |
371 > | 371 > |
372 </File> | 372 </File> |
373 <File | 373 <File |
374 RelativePath="..\..\include\SDL_atomic.h" | |
375 > | |
376 </File> | |
377 <File | |
374 RelativePath="..\..\include\SDL_audio.h" | 378 RelativePath="..\..\include\SDL_audio.h" |
375 > | 379 > |
376 </File> | 380 </File> |
377 <File | 381 <File |
378 RelativePath="..\..\include\SDL_compat.h" | 382 RelativePath="..\..\include\SDL_compat.h" |
379 > | 383 > |
380 </File> | 384 </File> |
381 <File | 385 <File |
386 RelativePath="..\..\include\SDL_config.h" | |
387 > | |
388 </File> | |
389 <File | |
382 RelativePath="..\..\include\SDL_config_win32.h" | 390 RelativePath="..\..\include\SDL_config_win32.h" |
383 > | 391 > |
384 </File> | 392 </File> |
385 <File | 393 <File |
394 RelativePath="..\..\include\SDL_copying.h" | |
395 > | |
396 </File> | |
397 <File | |
386 RelativePath="..\..\include\SDL_cpuinfo.h" | 398 RelativePath="..\..\include\SDL_cpuinfo.h" |
387 > | 399 > |
388 </File> | 400 </File> |
389 <File | 401 <File |
390 RelativePath="..\..\include\SDL_endian.h" | 402 RelativePath="..\..\include\SDL_endian.h" |
397 <File | 409 <File |
398 RelativePath="..\..\include\SDL_events.h" | 410 RelativePath="..\..\include\SDL_events.h" |
399 > | 411 > |
400 </File> | 412 </File> |
401 <File | 413 <File |
414 RelativePath="..\..\include\SDL_haptic.h" | |
415 > | |
416 </File> | |
417 <File | |
402 RelativePath="..\..\include\SDL_joystick.h" | 418 RelativePath="..\..\include\SDL_joystick.h" |
403 > | 419 > |
404 </File> | 420 </File> |
405 <File | 421 <File |
406 RelativePath="..\..\include\SDL_keyboard.h" | 422 RelativePath="..\..\include\SDL_keyboard.h" |
433 <File | 449 <File |
434 RelativePath="..\..\include\SDL_opengl.h" | 450 RelativePath="..\..\include\SDL_opengl.h" |
435 > | 451 > |
436 </File> | 452 </File> |
437 <File | 453 <File |
454 RelativePath="..\..\include\SDL_opengles.h" | |
455 > | |
456 </File> | |
457 <File | |
438 RelativePath="..\..\include\SDL_pixels.h" | 458 RelativePath="..\..\include\SDL_pixels.h" |
439 > | 459 > |
440 </File> | 460 </File> |
441 <File | 461 <File |
442 RelativePath="..\..\include\SDL_platform.h" | 462 RelativePath="..\..\include\SDL_platform.h" |
449 <File | 469 <File |
450 RelativePath="..\..\include\SDL_quit.h" | 470 RelativePath="..\..\include\SDL_quit.h" |
451 > | 471 > |
452 </File> | 472 </File> |
453 <File | 473 <File |
474 RelativePath="..\..\include\SDL_rect.h" | |
475 > | |
476 </File> | |
477 <File | |
478 RelativePath="..\..\include\SDL_revision.h" | |
479 > | |
480 </File> | |
481 <File | |
454 RelativePath="..\..\include\SDL_rwops.h" | 482 RelativePath="..\..\include\SDL_rwops.h" |
455 > | 483 > |
456 </File> | 484 </File> |
457 <File | 485 <File |
486 RelativePath="..\..\include\SDL_scancode.h" | |
487 > | |
488 </File> | |
489 <File | |
458 RelativePath="..\..\include\SDL_stdinc.h" | 490 RelativePath="..\..\include\SDL_stdinc.h" |
459 > | 491 > |
460 </File> | 492 </File> |
461 <File | 493 <File |
494 RelativePath="..\..\include\SDL_surface.h" | |
495 > | |
496 </File> | |
497 <File | |
462 RelativePath="..\..\include\SDL_syswm.h" | 498 RelativePath="..\..\include\SDL_syswm.h" |
463 > | 499 > |
464 </File> | 500 </File> |
465 <File | 501 <File |
466 RelativePath="..\..\include\SDL_thread.h" | 502 RelativePath="..\..\include\SDL_thread.h" |
598 <File | 634 <File |
599 RelativePath="..\..\src\audio\SDL_audiotypecvt.c" | 635 RelativePath="..\..\src\audio\SDL_audiotypecvt.c" |
600 > | 636 > |
601 </File> | 637 </File> |
602 <File | 638 <File |
639 RelativePath="..\..\src\video\SDL_blendfillrect.c" | |
640 > | |
641 </File> | |
642 <File | |
603 RelativePath="..\..\src\video\SDL_blendline.c" | 643 RelativePath="..\..\src\video\SDL_blendline.c" |
604 > | 644 > |
605 </File> | 645 </File> |
606 <File | 646 <File |
607 RelativePath="..\..\src\video\SDL_blendpoint.c" | 647 RelativePath="..\..\src\video\SDL_blendpoint.c" |
703 RelativePath="..\..\src\video\SDL_drawline.c" | 743 RelativePath="..\..\src\video\SDL_drawline.c" |
704 > | 744 > |
705 </File> | 745 </File> |
706 <File | 746 <File |
707 RelativePath="..\..\src\video\SDL_drawpoint.c" | 747 RelativePath="..\..\src\video\SDL_drawpoint.c" |
748 > | |
749 </File> | |
750 <File | |
751 RelativePath="..\..\src\video\SDL_drawrect.c" | |
708 > | 752 > |
709 </File> | 753 </File> |
710 <File | 754 <File |
711 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" | 755 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" |
712 > | 756 > |