comparison VisualC/SDL/SDL_VS2008.vcproj @ 3600:e36bead37acb

Updated to include new files
author Sam Lantinga <slouken@libsdl.org>
date Thu, 24 Dec 2009 19:18:41 +0000
parents 5f812979e179
children 0d6f520c0eb9
comparison
equal deleted inserted replaced
3599:0f958e527e5e 3600:e36bead37acb
28 ATLMinimizesCRunTimeLibraryUsage="false" 28 ATLMinimizesCRunTimeLibraryUsage="false"
29 > 29 >
30 <Tool 30 <Tool
31 Name="VCPreBuildEventTool" 31 Name="VCPreBuildEventTool"
32 Description="Making sure basic SDL headers are in place..." 32 Description="Making sure basic SDL headers are in place..."
33 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" 33 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
34 /> 34 />
35 <Tool 35 <Tool
36 Name="VCCustomBuildTool" 36 Name="VCCustomBuildTool"
37 /> 37 />
38 <Tool 38 <Tool
199 ATLMinimizesCRunTimeLibraryUsage="false" 199 ATLMinimizesCRunTimeLibraryUsage="false"
200 > 200 >
201 <Tool 201 <Tool
202 Name="VCPreBuildEventTool" 202 Name="VCPreBuildEventTool"
203 Description="Making sure basic SDL headers are in place..." 203 Description="Making sure basic SDL headers are in place..."
204 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" 204 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
205 /> 205 />
206 <Tool 206 <Tool
207 Name="VCCustomBuildTool" 207 Name="VCCustomBuildTool"
208 /> 208 />
209 <Tool 209 <Tool
369 <File 369 <File
370 RelativePath="..\..\include\SDL.h" 370 RelativePath="..\..\include\SDL.h"
371 > 371 >
372 </File> 372 </File>
373 <File 373 <File
374 RelativePath="..\..\include\SDL_atomic.h"
375 >
376 </File>
377 <File
374 RelativePath="..\..\include\SDL_audio.h" 378 RelativePath="..\..\include\SDL_audio.h"
375 > 379 >
376 </File> 380 </File>
377 <File 381 <File
378 RelativePath="..\..\include\SDL_compat.h" 382 RelativePath="..\..\include\SDL_compat.h"
379 > 383 >
380 </File> 384 </File>
381 <File 385 <File
386 RelativePath="..\..\include\SDL_config.h"
387 >
388 </File>
389 <File
382 RelativePath="..\..\include\SDL_config_win32.h" 390 RelativePath="..\..\include\SDL_config_win32.h"
383 > 391 >
384 </File> 392 </File>
385 <File 393 <File
394 RelativePath="..\..\include\SDL_copying.h"
395 >
396 </File>
397 <File
386 RelativePath="..\..\include\SDL_cpuinfo.h" 398 RelativePath="..\..\include\SDL_cpuinfo.h"
387 > 399 >
388 </File> 400 </File>
389 <File 401 <File
390 RelativePath="..\..\include\SDL_endian.h" 402 RelativePath="..\..\include\SDL_endian.h"
397 <File 409 <File
398 RelativePath="..\..\include\SDL_events.h" 410 RelativePath="..\..\include\SDL_events.h"
399 > 411 >
400 </File> 412 </File>
401 <File 413 <File
414 RelativePath="..\..\include\SDL_haptic.h"
415 >
416 </File>
417 <File
402 RelativePath="..\..\include\SDL_joystick.h" 418 RelativePath="..\..\include\SDL_joystick.h"
403 > 419 >
404 </File> 420 </File>
405 <File 421 <File
406 RelativePath="..\..\include\SDL_keyboard.h" 422 RelativePath="..\..\include\SDL_keyboard.h"
433 <File 449 <File
434 RelativePath="..\..\include\SDL_opengl.h" 450 RelativePath="..\..\include\SDL_opengl.h"
435 > 451 >
436 </File> 452 </File>
437 <File 453 <File
454 RelativePath="..\..\include\SDL_opengles.h"
455 >
456 </File>
457 <File
438 RelativePath="..\..\include\SDL_pixels.h" 458 RelativePath="..\..\include\SDL_pixels.h"
439 > 459 >
440 </File> 460 </File>
441 <File 461 <File
442 RelativePath="..\..\include\SDL_platform.h" 462 RelativePath="..\..\include\SDL_platform.h"
449 <File 469 <File
450 RelativePath="..\..\include\SDL_quit.h" 470 RelativePath="..\..\include\SDL_quit.h"
451 > 471 >
452 </File> 472 </File>
453 <File 473 <File
474 RelativePath="..\..\include\SDL_rect.h"
475 >
476 </File>
477 <File
478 RelativePath="..\..\include\SDL_revision.h"
479 >
480 </File>
481 <File
454 RelativePath="..\..\include\SDL_rwops.h" 482 RelativePath="..\..\include\SDL_rwops.h"
455 > 483 >
456 </File> 484 </File>
457 <File 485 <File
486 RelativePath="..\..\include\SDL_scancode.h"
487 >
488 </File>
489 <File
458 RelativePath="..\..\include\SDL_stdinc.h" 490 RelativePath="..\..\include\SDL_stdinc.h"
459 > 491 >
460 </File> 492 </File>
461 <File 493 <File
494 RelativePath="..\..\include\SDL_surface.h"
495 >
496 </File>
497 <File
462 RelativePath="..\..\include\SDL_syswm.h" 498 RelativePath="..\..\include\SDL_syswm.h"
463 > 499 >
464 </File> 500 </File>
465 <File 501 <File
466 RelativePath="..\..\include\SDL_thread.h" 502 RelativePath="..\..\include\SDL_thread.h"
598 <File 634 <File
599 RelativePath="..\..\src\audio\SDL_audiotypecvt.c" 635 RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
600 > 636 >
601 </File> 637 </File>
602 <File 638 <File
639 RelativePath="..\..\src\video\SDL_blendfillrect.c"
640 >
641 </File>
642 <File
603 RelativePath="..\..\src\video\SDL_blendline.c" 643 RelativePath="..\..\src\video\SDL_blendline.c"
604 > 644 >
605 </File> 645 </File>
606 <File 646 <File
607 RelativePath="..\..\src\video\SDL_blendpoint.c" 647 RelativePath="..\..\src\video\SDL_blendpoint.c"
703 RelativePath="..\..\src\video\SDL_drawline.c" 743 RelativePath="..\..\src\video\SDL_drawline.c"
704 > 744 >
705 </File> 745 </File>
706 <File 746 <File
707 RelativePath="..\..\src\video\SDL_drawpoint.c" 747 RelativePath="..\..\src\video\SDL_drawpoint.c"
748 >
749 </File>
750 <File
751 RelativePath="..\..\src\video\SDL_drawrect.c"
708 > 752 >
709 </File> 753 </File>
710 <File 754 <File
711 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" 755 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
712 > 756 >