Mercurial > sdl-ios-xcode
comparison docs.html @ 13:e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 29 Apr 2001 23:00:03 +0000 |
parents | 332f458469f0 |
children | c3e9d4a623c1 |
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12:34d956b20f75 | 13:e30a8ce27c22 |
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14 | 14 |
15 <H2> | 15 <H2> |
16 Major changes since SDL 1.0.0: | 16 Major changes since SDL 1.0.0: |
17 </H2> | 17 </H2> |
18 <UL> | 18 <UL> |
19 <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL | |
19 <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console | 20 <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console |
20 <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!) | 21 <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!) |
21 <LI> 1.2.1: Added support for building under Cygwin on Windows | 22 <LI> 1.2.1: Added support for building under Cygwin on Windows |
22 <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!) | 23 <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!) |
23 <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS | 24 <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS |