Mercurial > sdl-ios-xcode
comparison test/nds-test-progs/sprite2/source/testsprite2.c @ 2698:e1da92da346c gsoc2008_nds
Clean up.
author | Darren Alton <dalton@stevens.edu> |
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date | Wed, 27 Aug 2008 04:23:38 +0000 |
parents | c04a266c277a |
children |
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2697:c9121b04cffa | 2698:e1da92da346c |
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79 | 79 |
80 /* We're ready to roll. :) */ | 80 /* We're ready to roll. :) */ |
81 return (0); | 81 return (0); |
82 } | 82 } |
83 | 83 |
84 int LoadSprite2(const u8* ptr, int size) { | 84 int |
85 LoadSprite2(const u8 * ptr, int size) | |
86 { | |
85 int i; | 87 int i; |
86 SDL_Rect r = {0,0,32,32}; | 88 SDL_Rect r = { 0, 0, 32, 32 }; |
87 for (i = 0; i < state->num_windows; ++i) { | 89 for (i = 0; i < state->num_windows; ++i) { |
88 SDL_SelectRenderer(state->windows[i]); | 90 SDL_SelectRenderer(state->windows[i]); |
89 sprites[i] = SDL_CreateTexture(SDL_PIXELFORMAT_ABGR1555, | 91 sprites[i] = SDL_CreateTexture(SDL_PIXELFORMAT_ABGR1555, |
90 SDL_TEXTUREACCESS_STATIC, r.w, r.h); | 92 SDL_TEXTUREACCESS_STATIC, r.w, r.h); |
91 if (!sprites[i]) { | 93 if (!sprites[i]) { |
92 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); | 94 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); |
93 return -1; | 95 return -1; |
94 } | 96 } |
95 SDL_UpdateTexture(sprites[i], &r, ptr, r.w*2); | 97 SDL_UpdateTexture(sprites[i], &r, ptr, r.w * 2); |
96 SDL_SetTextureBlendMode(sprites[i], blendMode); | 98 SDL_SetTextureBlendMode(sprites[i], blendMode); |
97 SDL_SetTextureScaleMode(sprites[i], scaleMode); | 99 SDL_SetTextureScaleMode(sprites[i], scaleMode); |
98 } | 100 } |
99 return 0; | 101 return 0; |
100 } | 102 } |
168 { | 170 { |
169 int i, done; | 171 int i, done; |
170 SDL_Event event; | 172 SDL_Event event; |
171 Uint32 then, now, frames; | 173 Uint32 then, now, frames; |
172 | 174 |
173 consoleDemoInit(); puts("Hello world! Initializing FAT..."); | 175 consoleDemoInit(); |
176 puts("Hello world! Initializing FAT..."); | |
174 fatInitDefault(); | 177 fatInitDefault(); |
175 | 178 |
176 /* Initialize parameters */ | 179 /* Initialize parameters */ |
177 num_sprites = NUM_SPRITES; | 180 num_sprites = NUM_SPRITES; |
178 | 181 |