comparison src/joystick/nds/SDL_sysjoystick.c @ 2698:e1da92da346c gsoc2008_nds

Clean up.
author Darren Alton <dalton@stevens.edu>
date Wed, 27 Aug 2008 04:23:38 +0000
parents 082cc3ffd7d8
children
comparison
equal deleted inserted replaced
2697:c9121b04cffa 2698:e1da92da346c
18 18
19 Sam Lantinga 19 Sam Lantinga
20 slouken@devolution.com 20 slouken@devolution.com
21 */ 21 */
22 22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id: SDL_sysjoystick.c,v 1.2 2001/04/26 16:50:17 hercules Exp $";
26 #endif
27
28 #include "SDL_config.h" 23 #include "SDL_config.h"
29 24
30 #ifdef SDL_JOYSTICK_NDS 25 #ifdef SDL_JOYSTICK_NDS
31 26
32 /* This is the system specific header for the SDL joystick API */ 27 /* This is the system specific header for the SDL joystick API */
33 #include <nds.h> 28 #include <nds.h>
34 //#include <nds/registers_alt.h>
35 #include <stdio.h> /* For the definition of NULL */ 29 #include <stdio.h> /* For the definition of NULL */
36 30
37 #include "SDL_error.h" 31 #include "SDL_error.h"
38 #include "SDL_events.h" 32 #include "SDL_events.h"
39 #include "SDL_joystick.h" 33 #include "SDL_joystick.h"
49 */ 43 */
50 int 44 int
51 SDL_SYS_JoystickInit(void) 45 SDL_SYS_JoystickInit(void)
52 { 46 {
53 SDL_numjoysticks = 1; 47 SDL_numjoysticks = 1;
54 /* keysInit();*/ 48
55 return (1); 49 return (1);
56 } 50 }
57 51
58 /* Function to get the device-dependent name of a joystick */ 52 /* Function to get the device-dependent name of a joystick */
59 const char * 53 const char *
60 SDL_SYS_JoystickName(int index) 54 SDL_SYS_JoystickName(int index)
84 /* Function to update the state of a joystick - called as a device poll. 78 /* Function to update the state of a joystick - called as a device poll.
85 * This function shouldn't update the joystick structure directly, 79 * This function shouldn't update the joystick structure directly,
86 * but instead should call SDL_PrivateJoystick*() to deliver events 80 * but instead should call SDL_PrivateJoystick*() to deliver events
87 * and update joystick device state. 81 * and update joystick device state.
88 */ 82 */
89 void 83 void
90 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) 84 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
91 { 85 {
92 u32 keysd, keysu; 86 u32 keysd, keysu;
93 int magnitude = 16384; 87 int magnitude = 16384;
94 /*scanKeys();*/ 88
95 keysd = keysDown(); 89 /*scanKeys(); */
90 keysd = keysDown();
96 keysu = keysUp(); 91 keysu = keysUp();
97 92
98 if ((keysd & KEY_UP)) { 93 if ((keysd & KEY_UP)) {
99 SDL_PrivateJoystickAxis(joystick, 1, -magnitude); 94 SDL_PrivateJoystickAxis(joystick, 1, -magnitude);
100 } 95 }
105 SDL_PrivateJoystickAxis(joystick, 0, -magnitude); 100 SDL_PrivateJoystickAxis(joystick, 0, -magnitude);
106 } 101 }
107 if ((keysd & KEY_RIGHT)) { 102 if ((keysd & KEY_RIGHT)) {
108 SDL_PrivateJoystickAxis(joystick, 0, magnitude); 103 SDL_PrivateJoystickAxis(joystick, 0, magnitude);
109 } 104 }
110 105
111 if ((keysu & (KEY_UP|KEY_DOWN))) { 106 if ((keysu & (KEY_UP | KEY_DOWN))) {
112 SDL_PrivateJoystickAxis(joystick, 1, 0); 107 SDL_PrivateJoystickAxis(joystick, 1, 0);
113 } 108 }
114 if ((keysu & (KEY_LEFT|KEY_RIGHT))) { 109
110 if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
115 SDL_PrivateJoystickAxis(joystick, 0, 0); 111 SDL_PrivateJoystickAxis(joystick, 0, 0);
116 } 112 }
117 113
118 if ((keysd & KEY_A)) { 114 if ((keysd & KEY_A)) {
119 SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED); 115 SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
120 } 116 }
121 if ((keysd & KEY_B)) { 117
118 if ((keysd & KEY_B)) {
122 SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED); 119 SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
123 } 120 }
124 if ((keysd & KEY_X)) { 121
122 if ((keysd & KEY_X)) {
125 SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED); 123 SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
126 } 124 }
127 if ((keysd & KEY_Y)) { 125
126 if ((keysd & KEY_Y)) {
128 SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED); 127 SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
129 } 128 }
130 129
131 if ((keysd & KEY_L)) { 130 if ((keysd & KEY_L)) {
132 SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED); 131 SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
133 } 132 }
134 if ((keysd & KEY_R)) { 133
134 if ((keysd & KEY_R)) {
135 SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED); 135 SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
136 } 136 }
137 137
138 if ((keysd & KEY_SELECT)) { 138 if ((keysd & KEY_SELECT)) {
139 SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED); 139 SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
140 } 140 }
141 if ((keysd & KEY_START)) { 141
142 if ((keysd & KEY_START)) {
142 SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED); 143 SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
143 } 144 }
144 145
145 if ((keysu & KEY_A)) { 146 if ((keysu & KEY_A)) {
146 SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED); 147 SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
147 } 148 }
148 if ((keysu & KEY_B)) { 149
150 if ((keysu & KEY_B)) {
149 SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED); 151 SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
150 } 152 }
151 if ((keysu & KEY_X)) { 153
154 if ((keysu & KEY_X)) {
152 SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED); 155 SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
153 } 156 }
154 if ((keysu & KEY_Y)) { 157
158 if ((keysu & KEY_Y)) {
155 SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED); 159 SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
156 } 160 }
157 161
158 if ((keysu & KEY_L)) { 162 if ((keysu & KEY_L)) {
159 SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED); 163 SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
160 } 164 }
161 if ((keysu & KEY_R)) { 165
166 if ((keysu & KEY_R)) {
162 SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED); 167 SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
163 } 168 }
164 169
165 if ((keysu & KEY_SELECT)) { 170 if ((keysu & KEY_SELECT)) {
166 SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED); 171 SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
167 } 172 }
168 if ((keysu & KEY_START)) { 173
174 if ((keysu & KEY_START)) {
169 SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED); 175 SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
170 } 176 }
177
171 } 178 }
172 179
173 /* Function to close a joystick after use */ 180 /* Function to close a joystick after use */
174 void 181 void
175 SDL_SYS_JoystickClose(SDL_Joystick * joystick) 182 SDL_SYS_JoystickClose(SDL_Joystick * joystick)
179 /* Function to perform any system-specific joystick related cleanup */ 186 /* Function to perform any system-specific joystick related cleanup */
180 void 187 void
181 SDL_SYS_JoystickQuit(void) 188 SDL_SYS_JoystickQuit(void)
182 { 189 {
183 } 190 }
191
184 #endif /* SDL_JOYSTICK_NDS */ 192 #endif /* SDL_JOYSTICK_NDS */
185