comparison src/video/SDL_video.c @ 4569:e1664f94f026

Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents c04dd942610d
children 1f7ad083fd3c
comparison
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4568:25b9cd8bdc30 4569:e1664f94f026
64 #if SDL_VIDEO_DRIVER_PS3 64 #if SDL_VIDEO_DRIVER_PS3
65 &PS3_bootstrap, 65 &PS3_bootstrap,
66 #endif 66 #endif
67 #if SDL_VIDEO_DRIVER_SVGALIB 67 #if SDL_VIDEO_DRIVER_SVGALIB
68 &SVGALIB_bootstrap, 68 &SVGALIB_bootstrap,
69 #endif
70 #if SDL_VIDEO_DRIVER_GAPI
71 &GAPI_bootstrap,
72 #endif 69 #endif
73 #if SDL_VIDEO_DRIVER_WIN32 70 #if SDL_VIDEO_DRIVER_WIN32
74 &WIN32_bootstrap, 71 &WIN32_bootstrap,
75 #endif 72 #endif
76 #if SDL_VIDEO_DRIVER_BWINDOW 73 #if SDL_VIDEO_DRIVER_BWINDOW