comparison src/events/SDL_keyboard.c @ 1021:ddd058103e28

Date: Sun, 2 Jan 2005 18:36:09 +0100 From: Jon Daniel Subject: [SDL] KeyRepeat fix If you switch keys very fast and hold the last one it doesn't get repeated because the key release of the first key occured after the key press of the second key. Unfortunatly the key release of the first key sets SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat. This should be always reproducable. I've only checked this on x86-64 X11. To fix this I just added another condition to make sure the sym of the released key matches SDL_KeyRepeat.key.keysym.sym.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 03 Jan 2005 00:24:44 +0000
parents b8d311d90021
children 28ac87a38c17
comparison
equal deleted inserted replaced
1020:5b1cb1e9140d 1021:ddd058103e28
489 case SDL_RELEASED: 489 case SDL_RELEASED:
490 event.type = SDL_KEYUP; 490 event.type = SDL_KEYUP;
491 /* 491 /*
492 * jk 991215 - Added 492 * jk 991215 - Added
493 */ 493 */
494 if ( SDL_KeyRepeat.timestamp ) { 494 if ( SDL_KeyRepeat.timestamp &&
495 SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) {
495 SDL_KeyRepeat.timestamp = 0; 496 SDL_KeyRepeat.timestamp = 0;
496 } 497 }
497 break; 498 break;
498 default: 499 default:
499 /* Invalid state -- bail */ 500 /* Invalid state -- bail */