Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32keyboard.h @ 4752:dc7bdcf06367
Initial IMM implementation.
IME input should now work fairly well.
author | dewyatt |
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date | Mon, 12 Jul 2010 11:33:27 -0400 |
parents | f3908cd80b10 |
children | 11b0a6a3eb4d |
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4751:f3908cd80b10 | 4752:dc7bdcf06367 |
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33 | 33 |
34 extern void WIN_StartTextInput(_THIS, SDL_Window *window); | 34 extern void WIN_StartTextInput(_THIS, SDL_Window *window); |
35 extern void WIN_StopTextInput(_THIS, SDL_Window *window); | 35 extern void WIN_StopTextInput(_THIS, SDL_Window *window); |
36 extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect); | 36 extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect); |
37 | 37 |
38 extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata); | |
39 | |
38 #endif /* _SDL_win32keyboard_h */ | 40 #endif /* _SDL_win32keyboard_h */ |
39 | 41 |
40 /* vi: set ts=4 sw=4 expandtab: */ | 42 /* vi: set ts=4 sw=4 expandtab: */ |