Mercurial > sdl-ios-xcode
comparison src/events/SDL_keyboard.c @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 502adab079a4 |
children | 00cace2d9080 |
comparison
equal
deleted
inserted
replaced
3161:494559cc723b | 3162:dc1eb82ffdaa |
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32 /* Global keyboard information */ | 32 /* Global keyboard information */ |
33 static int SDL_num_keyboards; | 33 static int SDL_num_keyboards; |
34 static int SDL_current_keyboard; | 34 static int SDL_current_keyboard; |
35 static SDL_Keyboard **SDL_keyboards; | 35 static SDL_Keyboard **SDL_keyboards; |
36 | 36 |
37 static SDLKey SDL_default_keymap[SDL_NUM_SCANCODES] = { | 37 static const SDLKey SDL_default_keymap[SDL_NUM_SCANCODES] = { |
38 0, 0, 0, 0, | 38 0, 0, 0, 0, |
39 'a', | 39 'a', |
40 'b', | 40 'b', |
41 'c', | 41 'c', |
42 'd', | 42 'd', |